Most people who have come across computer games have a pastime either negatively or positively. Indifferent, in general, a little. And for many years now, disputes between opponents and supporters of computer games have not subsided, and the most diverse arguments are given. Sometimes you wonder what kind of logical chains are being built. And basically both sides rest on moments related to the psyche, society, and personal development. Let's try to figure out what psychologists think about video games.
In the US, 99% of boys and 94% of girls regularly play video games. Of these, 97% spend at least an hour a day on this. Five years ago, the total revenue of the gaming industry exceeded $ 25 billion a year, and games themselves have long been an integral part of pop culture.
1. Donna passed the driving test
2. Celina borrowed $100 from me
3. Frank was born in Sydney
4. I didn't go to school last week
5. I lost my bag the day before yesterday
6. On Monday we had chicken for dinner
7. He enjoyed the party very much
8. Yesterday we met at the supermarket
9. Mum did a lot of housework
10. On Saturday we arriver at Jill's house