1 I haven't had lunch today, but I had a good breakfast and I'm not hungry yet. 2. Why has Peter not come to us for a long time? I'm afraid he is ill. “No, I met him the other day, so I don’t think anything happened to him. 3. Where did you meet her? - It happened in Crimea. 4. I have a headache today, I slept badly. 5. Where is my notebook? I remember putting it on the desk. 6. Where is the key? “I think you lost him on the bus.
7. All this interesting information I learned (learn) today at the lecture. 8. At the police station (station) he immediately told everything. 9. Byron never finished his last poem. 10. Do they have a piano in their apartment? “I don’t know, I didn’t see the piano there. 11. Do you know how many operas Mozart wrote? 12. Sorry that I offended you (offend) at that evening. - Yes, I already forgot everything.
5
The article is about the News of the World, which was the biggest-selling Sunday newspaper in the English-speaking world.
Its story started in 1843 by John Bell who believed that people wanted to read about crime and scandal. In the 1950s the newspaper sold in more than 8.5 million copies. In 1984 the owners of the NoW transformed it from a broadsheet to a tabloid and focused on exposing the wrongdoing of the rich and famous. But in 2006 people found out that the NoW journalists had used phone hacking and bribing. That led to the closure of the newspaper in 2011.
6
I believe the press should balance freedom of expression with respect for privacy. As we all know freedom of expression, or freedom of speech, is a vital human right, and all mass media in the world use this right when they try to find some interesting news and do it faster than their competitors. However, freedom of expression does not mean permissiveness. I think it is OK when newspapers write about people's wrongdoing, but I am sure it is wrong to write about these people's families or their health - this is called private information. The balance can be achieved if newspapers send some kind of pre-publication notification to people concerned. Or there must be some rules concerning the so-called taboo subjects.
Шахматы
Chess is a table logic game with special figures on a 64-cell board for two competitors, combining elements of art, science and sports. It is believed that the history of chess totals at least one and a half thousand years. The first known game-progenitor, Chaturanga, appeared in India.
перевод:
Ша́хматы— настольная логическая игра со специальными фигурами на 64-клеточной доске для двух соперников, сочетающая в себе элементы искусства, науки и спорта.Считается, что история шахмат насчитывает не менее полутора тысяч лет. Первая известная игра-прародитель, чатуранга, появилась в Индии.
Монополия
"Monopoly" is a table game in the genre of economic strategy for two or more people. Has gained great popularity in the XX century in many countries of the world, including the USSR; in the latter was also known as "Manager", "Empire", "Businessman". In 1934, at the height of the Great Depression, Charles Darrow from Hermantown, Pennsylvania, showed the representatives of the company Parker Brothers the project of the game Monopoly. The project was rejected due to "52 design errors", but this did not stop the unemployed Charles, who decided to release the game on his own.
перевод:
«Монополия» — настольная игра в жанре экономической стратегии для двух и более человек. Получила большую популярность в XX веке во многих странах мира, включая СССР; в последнем была также известна под названиями «Менеджер», «Империя», «Бизнесмен».В 1934 году в разгар Великой депрессии Чарльз Дэрроу из Германтауна, штат Пенсильвания, показал представителям компании Паркер Бразерс проект игры Монополия. Проект был отклонен из-за «52 ошибок в дизайне», но это не остановило безработного Чарльза, который решил выпустить игру своими силами.
жденга
Jenga is a table game invented by the English game designer Tanzanian origin Leslie Scott and distributed by Parker Brothers. Jenga was coined by Leslie Scott, and it was based on a game invented in her family in the early 1970s, which used wooden wooden blocks. Currently, there are several types of games, such as Jenga Boom, where the tower is built on a platform with a stylized time-bomb, which after a certain time "explodes" and breaks the tower, and janga-phantoms, where blocks are printed with various tasks that are necessary perform during the game.
перевод:
Дженга — настольная игра, придуманна английским геймдизайнером танзанийского происхождения Лесли Скотт и рас компанией Parker Brothers.Дженга была придумана Лесли Скотт, и в её основу легла игра, придуманная в её семье в начале 1970-х, в которой использовались детские деревянные кубики. В настоящее время существует несколько разновидностей игры, такие как Jenga Boom, где башня строится на платформе со стилизованной бомбой с часовым механизмом, которая через определённое время «взрывается» и ломает башню, и дженга-фанты, где на блоках напечатаны различные задания, которые необходимо выполнять в процессе игры.
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