Решение такое (для x=1,2,3,4,5,6,7,8,9,10. ):
var
x, y: real;
begin
writeln('*********************');
writeln('* X * Y *');
writeln('*********************');
for x := 1 to 10 do
begin
if x>=0 then y:=5*x else y:=4*x+2;
writeln('* 'x,' * ',y,' *');
end;
writeln('*********************');
end.
Но лучше сделать ввод значений х с клавиатуры:
var
y: real; i:integer;
mas: array[1..10] of real;
begin
for i := 1 to 10 do
begin
write ('Введите ',i,'-е значение ');
readln (mas[i]);
end;
writeln('*********************');
writeln('* X * Y *');
writeln('*********************');
for i := 1 to 10 do
begin
if mas[i]>=0 then y:=5*mas[i] else y:=4*mas[i]+2;
writeln('* ',mas[i],' * ',y,' *');
end;
writeln('*********************');
end.
В паскале
1) program one;
uses crt;
var a:array [1..10] of integer;
x: real; i:integer;
begin
clrscr;
x:=0;
for i:=1 to 10 do
readln(A[i]);
for i:=1 to 10 do
begin
if (A[i]<0) or (A[i] mod 2=0) then
x:=x+Sqr(A[i]);
end;
writeln;
write(x);
end.
2)
program two;
uses crt;
var a:array [1..52] of integer;
x,i: integer;
begin
clrscr;
x:=34;
for i:=1 to 52 do
begin
A[i]:=1+x;
x:=x+1;
if (A[i] mod 7 =1)or (A[i] mod 7 =2) or (A[i] mod 7 =5)
then writeln(A[i]);
end;
end.
3)
Program three;
Uses crt;
var n,x:integer; a,y:real;
begin
Clrscr;
readln(a,n);
for x:=1 to n do
y:=x*a;
writeln(y);
end.
4)
Program four;
Uses crt;
var A:array [1..100] of integer;
n,i,max,x:integer;
begin
clrscr;
writeln('vvedite kol-vo elementov');
readln(n);
writeln('Vvedite elementy');
for i:=1 to n do
read(A[i]);
for i:=1 to n do
begin
max:=A[1];
if (A[i] <0) and (A[i]>A[x])
then max:=A[i];
x:=i;
end;
writeln ('Naib',max,'nomer',x);
end.
5)
Program abc;
Uses crt;
var S,a,b:integer;
begin
clrscr;
S:=0;
a:=1;
b:=3;
while a<98 do
begin
while b<100 do
begin
S:=S+b-a;
a:=a+4;
b:=b+4;
end;
end;
writeln(s);
end.
uses Drawman;
begin
field(10,10);
ToPoint(1,1);
PenDown;
ToPoint(1,9);
ToPoint(5,1);
ToPoint(9,9);
ToPoint(9,1);
end.
//2 решение с ToPoint и onvector
uses Drawman;
begin
field(10,10);
ToPoint(1,1);
PenDown;
ToPoint(1,9);
onvector(4,-8);
onvector(4,8);
ToPoint(9,1);
end.